• Striker@lemmy.world
    link
    fedilink
    English
    arrow-up
    42
    arrow-down
    1
    ·
    1 year ago

    Omegle was a big website that millions of people uses that was created by just one guy. I think that part of the Internet is gone. Nowadays everyone wants something that already established and with how much it takes to run a website. The only people who can afford to run a website are big corporations. It’s a sad state of affairs.

    • ubermeisters@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      arrow-down
      4
      ·
      1 year ago

      Well if everyone didn’t expect everything for fucking free, entities other than ad dollar revenues might be able to start up platforms.

      It’s SO silly that everyone expects all these services to be free. Absolutely asinine and not sustainable for anyone other than the biggest of conglomerates.

      • ZzyzxRoad@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        I wonder why none of us paid subscriptions to access websites in the 90s and early 2000s? We all used MySpace, FB, LiveJournal, Make Out Club, Hot or Not, Geocities, Angelfire, NeoPets, MSN messenger, AOL messenger, the millions of chat rooms. Etc etc. We paid for time on the internet itself (like we still do) but at least then you could find one of those AOL CD ROMs with free minutes just about anywhere. You couldn’t escape them.

        There also weren’t that many ads, just some banners at the top. There were web rings and stuff to advertise each other’s sites. But it seems like once pop-up ads started, you couldn’t get rid of them ever again. There weren’t browser extensions or anything, pretty much just anti virus software you had to go to Frys to buy.

        • ubermeisters@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          7
          ·
          edit-2
          1 year ago

          The answer to your question is those were unsustainable business models, and thats also why they failed.

          To my point, cell phone games are a perfect example. Free to play games all fucking suck now, and nobody wants to pay for games so much, so developers don’t really focus on paid games, just paid upgrades, and promo packs etc.

          I say all this, but I also recognize Freeware was basically pay to play/dlc also, and i loved the freeware method.