Against the Storm! It’s a city builder / roguelike mashup.
I.e., you start a new city, build it up, try to meet objectives and citizen demands before the inevitable, overwhelming storm eventually comes and wipes everything out. Then you do it all again, but better, using whatever new cool stuff you unlocked from the last cycle.
The faster you work, the more dangerous the environment becomes. But build too slowly and you won’t get enough done before the storm arrives. So you have to balance growth vs caution when building.
Each run you have different resources and buildings available so your city always evolves differently and it doesn’t get stale. The vibes are impeccable as well, it’s moody and ominous yet somehow cozy at the same time.
Haha it can definitely be challenging at the higher difficulty levels but I probably made it sound a bit more hectic than it is.
It’s pausable at all times so you can always work at whatever pace you want.
The pacing balance that I mentioned is more around having to make the right decisions. I.e. choosing when is the right moment to explore deeper into the forest for more resources. Choosing when to take on more citizens. That sort of thing.
Against the Storm! It’s a city builder / roguelike mashup.
I.e., you start a new city, build it up, try to meet objectives and citizen demands before the inevitable, overwhelming storm eventually comes and wipes everything out. Then you do it all again, but better, using whatever new cool stuff you unlocked from the last cycle.
The faster you work, the more dangerous the environment becomes. But build too slowly and you won’t get enough done before the storm arrives. So you have to balance growth vs caution when building.
Each run you have different resources and buildings available so your city always evolves differently and it doesn’t get stale. The vibes are impeccable as well, it’s moody and ominous yet somehow cozy at the same time.
Highly recommend it. This is a pretty decent run down: https://youtu.be/8SVw2ZJ73N0?si=4dcZEvyTjW_7qCbR
Dear God that sounds like it would send my anxiety through the roof. Crazy original idea though. I’d still try it.
Haha it can definitely be challenging at the higher difficulty levels but I probably made it sound a bit more hectic than it is.
It’s pausable at all times so you can always work at whatever pace you want.
The pacing balance that I mentioned is more around having to make the right decisions. I.e. choosing when is the right moment to explore deeper into the forest for more resources. Choosing when to take on more citizens. That sort of thing.
That sounds like something I’d very much enjoy! Thanks for the recommendation!
You’re welcome! Good luck!