It was indeed carrier locked, which was why I used it as trade-in value for a phone rather just selling it and later buying a newer phone.
It was indeed carrier locked, which was why I used it as trade-in value for a phone rather just selling it and later buying a newer phone.
In my case, AT&T sent me a Galaxy Note 9 to replace my Google Pixel XL, which I ended up never using and just used a trade-in value to get a Pixel 5a.
A summary from its site and known technical details:
As for Windows 7, nobody should really need to install Librewolf anyway on such a device. No device running Windows 7 should have access to the internet at this point. If you are asking about compatibility intending this use case, you have bigger problems to worry about than your choice of browser. If you just need to view HTML files graphically, even Internet Explorer or an older firefox ESR will do.
We are well beyond the point of a majority of common hardware having built-in kernel drivers and userland software for extra stuff like RGB control that the best advice is rather avoiding Linux, to instead avoid the trash hardware (NVidia for the time being, GoXLR, Broadcom, etc.). My GPU, audio hardware, network interfaces are both popular products and have worked out of the box for years now.
2-2-1 still insinuates having a remote backup. I don’t see how this particular threat destroys a 2-2-1 setup.
What makes Nextcloud unreliable for your use case? I’ve used the calendar (caldav) functionality for years without issue in sync.
Tbf to cloud sync, nothing is stopping you from using your own backup/restore service with your drm-free titles compared to the other features that Galaxy offers.
GOG has DRM for many titles: see Galaxy. As I understand it, it isn’t as pervasive as Steam, but is necessary if you want multiplayer on many titles or care about extras like achievements.
The worst gotchas and limitations I have seen building my own self-host stack with ipv6 in mind has been individual support by bespoke projects more so system infrastructure. As soon as you get into containerized environments, things can get difficult. Podman has been a pain point with networking and ipv6, though newer versions have become more manageable. The most problems I have seen is dealing with various OCI containers and their subpar implementations of ipv6 support.
You’d think with how long ipv6 has been around, we’d see better adoption from container maintainers, but I suppose the existence of ipv6 in a world originally built on ipv4 is a similar issue of adoption likewise to Linux and Windows as a workstation. Ultimately, if self-rolling everything in your network stack down to the servers, ipv6 is easy to integrate. The more one offloads in the setup to preconfigured and/or specialized tools, the more I have seen ipv6 support fall to the wayside, at least in terms of software.
Not to mention hardware support and networking capabilities provided by an ISP. My current residential ISP only provides ipv4 behind cgnat to the consumer. To even test my services on ipv6, I need to run a VPN connection tunneling ipv6 traffic to an endpoint beyond my ISP.
I have been utilizing BunkerWeb for some of my selfhost sites since it was bunkerized-nginx. It is indeed powerful and flexible, allowing multi-site proxying, hosting while allowing semi-flexible per-site security tweaks (some security options are forcibly global still, a limitation).
I use it on podman myself, and while it is generally great for having OWasp CRS, general traffic filtering targets and more built on top of nginx in a Docker container, the way Bunkerweb needs to be run hasn’t really remained stable between versions. Throughout several version upgrades, there have been be severe breaking changes that will require reading the setup documentation again to get the new version functional.
The username release is quite recent for those not participating in beta versions of Signal.
I am not sure if jest, but you could always take a few seconds at protondb to see that yes, all of those games do in fact run on Linux. Forza in particular seems to have issues for some users, but everything else works with minimal hassle.
The desired alternative is not Matrix simply because privacy-conscious, open-source ecosystem vs. proprietary solution is not the goal. Matrix would still generally be terrible for support. What people want is publicly searchable content that is ideally indexed like a wiki. Many will happily settle for issue boards or even forums though. Discord has pathetic search capabilities in comparison to any search engine and has no way to properly and publicly backup information that is posted to the platform. With a website of any kind, one could clone the site for mirroring or simply get a web archive service to crawl relevant sections.
VideoLabs is made up of many of the same contributors of VideoLAN, including Jean-Baptiste Kempf themself. It is arguable that this is in fact Unity banning VideoLAN’s VLC bridges for media playback in Unity.
For multi-monitor: use Wayland. For 2.5Gbps Ethernet NICs, they never work properly on any system in regard to performance, but I presume you are referencing the subpar Realtek NICs not connecting? Depending on the distro, you likely won’t have the driver and/or firmware package preinstalled to make it work.