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Joined 1 year ago
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Cake day: July 8th, 2023

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  • One point that stands out to me is that when you ask it for code it will give you an isolated block of code to do what you want.

    In most real world use cases though you are plugging code into larger code bases with design patterns and paradigms throughout that need to be followed.

    An experienced dev can take an isolated code block that does X and refactor it into something that fits in with the current code base etc, we already do this daily with Stackoverflow.

    An inexperienced dev will just take the code block and try to ram it into the existing code in the easiest way possible without thinking about if the code could use existing dependencies, if its testable etc.

    So anyway I don’t see a problem with the tool, it’s just like using Stackoverflow, but as we have seen businesses and inexperienced devs seem to think it’s more than this and can do their job for them.




  • I don’t mean it’s like the dotcom bubble in terms of context, I mean in terms of feel. Dotcom had loads of investors scrambling to “get in on it” many not really understanding why or what it was worth but just wanted quick wins.

    This has same feel, a bit like crypto as you say but I would say crypto is very niche in real world applications at the moment whereas AI does have real world usages.

    They are not the ones we are being fed in the mainstream like it replacing coders or artists, it can help in those areas but it’s just them trying to keep the hype going. Realistically it can be used very well for some medical research and diagnosis scenarios, as it can correlate patterns very easily showing likelyhood of genetic issues.

    The game and media industry are very much trialling for voice and image synthesis for improving environmental design (texture synthesis) and providing dynamic voice synthesis based off actors likenesses. We have had peoples likenesses in movies for decades via cgi but it’s only really now we can do the same but for voices and this isn’t getting into logistics and/or financial where it is also seeing a lot of application.

    Its not going to do much for the end consumer outside of the guff you currently use siri or alexa for etc, but inside the industries AI is very useful.


  • A lot of the AI boom is like the DotCom boom of the Web era. The bubble burst and a lot of companies lost money but the technology is still very much important and relevant to us all.

    AI feels a lot like that, it’s here to stay, maybe not in th ways investors are touting, but for voice, image, video synthesis/processing it’s an amazing tool. It also has lots of applications in biotech, targetting systems, logistics etc.

    So I can see the bubble bursting and a lot of money being lost, but that is the point when actually useful applications of the technology will start becoming mainstream.


  • Most companies can’t even give decent requirements for humans to understand and implement. An AI will just write any old stuff it thinks they want and they won’t have any way to really know if it’s right etc.

    They would have more luck trying to create an AI that takes whimsical ideas and turns them into quantified requirements with acceptance criteria. Once they can do that they may stand a chance of replacing developers, but it’s gonna take far more than the simpleton code generators they have at the moment which at best are like bad SO answers you copy and paste then refactor.

    This isn’t even factoring in automation testers who are programmers, build engineers, devops etc. Can’t wait for companies to cry even more about cloud costs when some AI is just lobbing everything into lambdas 😂


  • AI has some useful applications, just most of them are a bit niche and/or have ethical issues so while it’s worth having the tools and functionality to do things, no one can do much with them.

    Like for example we pretty much have AIs that could generate really good audio books using your favourite actors voi e likeness, but it’s a legal nightmare, and audio books are a niche already.

    In game development being able to use AI for texture generation, rigging, animations are pretty good and can save lots of time, but it comes at the cost of jobs.

    Some useful applications for end users are things like noise removal and dynamic audio enhancement AIs which can make your mic not sound like you are talking from a tunnel under a motorway when in meetings, or being able to do basic voice activation of certain tools, even spam filtering.

    The whole using AI to sidestep being creative or trying to pretend to collate knowledge in any meaningful way is a bit out of grasp at the moment. Don’t get me wrong it has a good go at it, but it’s not actually intelligent it’s just throwing out lots of nonsense hoping for the best.


  • This is a pretty complex topic, as a quick knee jerk I agree AI art isn’t art in the common sense, but one thing I disagree with is that all art has intent or even needs it.

    I don’t think AI art is going to or even tries to replace art as a creative pursuit. If anything it’s more likely to replace certain photography related jobs.

    Currently the main use cases are

    • Generating stock photos
    • Generating texture maps
    • Generating concept art

    None of these things really care about intent, you could argue concept art does, but a lot of the time it’s just there to set a vibe/direction/theme. All of the above will still replace jobs but not the typical everyday artists jobs, maybe stock or texture photographers though.


  • It saddens me as Windows 8 was absolutely awful and the first step towards the mess we have now. Windows 10 was better but still inconsistent in loads of areas and still felt faffy to use.

    If you ignore the ads and bloat ware in Windows 11 it’s not that much better than 10, the UI feels more consistent but still more painful to use than Windows 7.

    We have no “good” versions of Windows to use, they are all bad and getting worse, I would love to jump to Linux but that has its own raft of inconsistencies and issues, just different ones.






  • Same as above, as a kid (80s) games were new and interesting, even shovelware games you would get for free on C64 mags were interesting.

    Over the years games have just become more and more streamlined, and action focused, it’s basically like Hollywood now where they just churn out nice looking mediocre films to make money.

    The 2nd point though js why I responded as I really agree with the point on something new being what makes games interesting now. They don’t even have to be amazing, just offer a new experience.

    For example when Dayz came out, that was a nice breath of fresh air, every time I loaded up the game with friends I never knew what was going to happen. Same sort of thing with Phasmophobia, was genuinely amazing for the first week we played it, just nothing else like it. Now you can’t move for DayZ style games or Phasmo ripoffs.

    I am bored of playing the same sort of stuff, like I’m bored watching super hero movies, I want new experiences (VR has some good experiences).